These were for one of our collaboration modules, the brief being a game called 'Caked Crusaders' where you play as food who are battling against insects in a picnic setting. We decided to divide our levels by theme and I was given the Japanese inspired level! Here's some of the things I worked on, including the protagonist character and skins for each level, the boss design, enemies, playable characters/classes, map design, and some prop exploration. I was also in charge of directing our team on the style so our overall work was more cohesive.